I've made my own engine that powers all my games (Hazelnut Café) which I'll be licensing out to other people who want to use it for commerical projects, and also giving away for free for people making things like Sonic fan games. Mon 17th Jul Yeah my own games I'm trying to fit a specific timeperiod/style (closer to high end 16bit or 2d 32bit games, NeoGeo / Saturn style) and I've worked very hard to get the aethetics and feel as authentic as possible, but again making it 16x9 and having some QOL improvements that don't spoil the effect - Sonic Mania was my inspiration as far as how to retain that 16bit style but in a modern way.The Call of Duty after Modern Warfare 2 remake maybe.Xenoblade Chronicles X: Definitive Edition.The Legend of Zelda: Twilight Princess HD.Fatal Frame IV: Mask of the Lunar Eclipse.Blaze Union: Story to Reach the Future Remaster.Wonder Boy - The Anniversary Collection: Digital Edition.Metal Gear Solid: Master Collection Vol.1.Suikoden I & II HD Remaster: Gate Rune and Dunan Unification.Final Fantasy: Pixel Remasters Collection.Super Mario RPG: Legend of the Seven Stars HD.
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